Unit: HazMat Worker by Vuldacon  October 30, 2014

Programs Used: Poser 6, Jasc Paint Shop Pro 9, Pedit palette editor, 
                         Moenirs Flicster and Steph's Storyboard Creator.

Included Files:
HazMatDefault.flc
HazMatRun.flc
HazMatFortify.flc 
HazMatFidget.flc
HazMatAttackA.flc
HazMatAttackB.flc
HazMatDeath.flc
HazMatVictory.flc

Sounds:
HazMatAttackA.wav
HazMatAttackB.wav
HazMatRun.wav
HazMatFortify.wav
HazMatFidget.wav 
HazMatDeath.wav
HazMatVictory.wav

HazMatWorkerLarge.pcx, HazMatWorkerSmall.pcx
HazMatWorker_units_32.pcx 
Alternate Civilopedia Images with different colored backgrounds.
Adjusted .INI File

Credits: Firaxis for the Civ III Game, 
             Moenir for Flicster, 
             Steph for his Storyboard Builder (SBB) 
             and Bertram Simon for Pedit palette editor.

This Unit was created for my Game "Escape From Zombie Island 2 Complete" 
but if this HazMat Worker Unit can find a place in one of your games, you are welcome to use it.

Some Recommended Settings:
Bombard Distance 1 Tile
Strong Attack/Defense and Bombard Strength
Move 2 or 3
Blitz
Special Actions: Flag Bombard
Ranged Attack
Flag only Clear Pollution under Worker/Engineer Actions
300 Worker Strength
Offence and Artillery
Requires Fuel Resource


Enjoy...

Cheers,
Vuldacon